{ "name":"obelisk.js", "version":"1.0.2", "description":"JavaScript Engine to Build Pixel Isometric Element with HTML5 Canvas", "main":"Gruntfile.js", "dependencies":{ "grunt":"~0.4.1" }, "devDependencies":{ "grunt-contrib-watch":"*", "grunt-contrib-concat":"*", "grunt-contrib-uglify":"*" }, "scripts":{ "test":"grunt test", "start":"" }, "repository":{ "type":"git", "url":"https://github.com/rison/obelisk.js.git" }, "keywords":[ "pixel", "isometric", "game", "graphic", "art", "2.5D" ], "author":"max huang risonhuang@gmail.com", "license":"MIT", "readmeFilename":"README.md", "gitHead":"23cba75da3465a1d207a9ffdfb20050bf9de2fdc" }